Blight by Insanity CORR
Blight is competitive multiplayer 2D dungeon crawler that turns the concept of boss battles on its head by giving this role to the players. The players begin the game on equal terms; questing into the cavernous dungeons seeking relics and artifacts to gain an edge on their fellow players. Upon completing the quests, the player can turn into the boss and battle the rest of their former comrades in order to be the last player standing.
Insanity CORR
Ivan Parkhomenko
Producer and AI Programmer
Jakob Anderson
Gameplay and Network Programmer
Nathan Boldy
Project Manager and Technical Artist
Alex Siciak
Environment Artist and Level Designer
Jack McFadden-Finlayson
Art Director and Character Artist
Boris Au
VFX Artist