Blight by Insanity CORR

Blight is competitive multiplayer 2D dungeon crawler that turns the concept of boss battles on its head by giving this role to the players. The players begin the game on equal terms; questing into the cavernous dungeons seeking relics and artifacts to gain an edge on their fellow players. Upon completing the quests, the player can turn into the boss and battle the rest of their former comrades in order to be the last player standing.

Insanity CORR

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Ivan Parkhomenko

Producer and AI Programmer

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Jakob Anderson

Gameplay and Network Programmer

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Nathan Boldy

Project Manager and Technical Artist

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Alex Siciak

Environment Artist and Level Designer

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Jack McFadden-Finlayson

Art Director and Character Artist

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Boris Au

VFX Artist

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