
Daybreak - By Stellar Octopians
Daybreak is a stylized bullet heaven game where players fight hordes of void entities in a vanishing world. The gameplay focuses on 5-minute sessions, with social sharing features to compete with friends for daily high scores. Players can select which character they play as, and as they defeat enemies, they gain experience. There are a wide range of upgrades the player can obtain, changing how they play the game.
TEAM
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Lilian Anderson
3D Artist
Texture Artist -
Gavin Cole
UI Designer
Programmer -
Alannis Davis
Gameplay Programmer
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Mason Desjarlais
Narrative Designer
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Rylan Dressler
VFX Artist
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Daniel Fiuk
Gameplay & Systems Programmer
Level Designer -
Constantine Pallas
Composer/Sound Designer
Shader Artist