
Overkill - By Atomic Ant Autima Studio
A top-down shooter inspired by Souls-like combat. You must fight through rooms filled with enemies while avoiding enemy attacks and carefully timing your reloads. The game is built around mastering the combat system and quickly adapting to varied combat encounters.
TEAM
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Edison Cho
Artist
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Eduardo Bochi
Project Manager
Lead Programmer -
Francis Zhang
Programmer
Producer -
Augustine DiBernardo
Programmer
Producer -
Aidan Brooker
Artist
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Sahir Lalani
UI Programmer