Project Woodland - By ClownCorp

Leap, swing, grapple and ground-pound through the faerie-inspired, larger-than-life world of Woodsmal. Delve into a naturecore environment rife with trinkets and oversized flora to explore using a rich movement system that allows you to go anywhere you can see, provided you're creative enough! Woodsmal puts you in the shoes of a rabbit explorer on the wrong end of a wicked witch's temper, tasked with recovering many of her lost trinkets after having broken into her home.

Traverse through various types of woodland environments and watch as the varied and wacky doohickeys you find within them fill the witch's home, each one bringing you a step closer to retrieving your lost wares... and earning your freedom.

TEAM

  • Ahmed Mounib

    Artist

  • Anja Biskupic

    Lead Artist

  • Jean-Luc Gapany

    Team Manager

  • Ishaan Kishore

    Gameplay Programmer
    Technical Artist

  • Jeffery Lai

    Sytems Programmer

  • Kaelan Schaefer

    Sound Designer
    Quality Assurance

  • Ellie Volkmann

    Level Designer