Speed War - By Overload Studio

Speed War is a 3D physics based party racing game. It uses a colorful, low polygon art style to stand out amongst other games in its genre, utilizing unique track design and game mechanics to keep players invested in every new twist and turn. Speed War supports both keyboard and game controller support to allow all kinds of players to enjoy the game with the controller of their preference. The game supports both single player and online co-op so players will have the ability to experience the fun of the game in whatever ways they deem most fun for them personally!

Speed war was a game designed to prioritize a fun party game style environment instead of a high stakes 3D racer. The gameplay uses a physics engine to allow the cars to bounce around parts of the track as they collide with a wall or spin out into a turn. The design of the game requires players to carefully balance their speed and hand brake in order to drift around turns and corners. Each course also has power-ups scattered all throughout the track. These abilities allows racers to go beyond the normal limits of their vehicle; such as giving a speed boost that makes a car go much faster then it could normally travel for a short period of time.

TEAM

  • Ewan Chang

    Programmer
    Level Designer

  • Ikponmwosa Odiase

    3D Artist
    Level Designer

  • Jeffrey Li

    Programmer
    UI Designer

  • Joshua Yap

    Artist

  • Kevin Huang

    Project Manager
    Sound Designer

  • Patrick Thompson

    Game Designer
    Sound Designer

  • TianTian Fan

    Sound Designer
    2D Artist