Resilience - By Name Pending

Resilience is a brand new 3D first-person tower defense game. Taking place in a dark yet beautiful fantasy world. The player will find themselves as an abandoned knight, trying to defend his kingdom all by himself, against hordes of enemies. Their goal is to gather resources, build towers and protect their possessions against all sorts of enemies. Towers require resources to build, players gather said resources from around the map or defeated enemies. The game is broken into different levels, each increasing in difficulty. As the player progresses, they will face countless challenges awaiting them. Resilience puts emphasis on unique level design, storytelling, and use of strategy. It will definitely capture your attention. 

TEAM

  • Adam Airhart

    SFX
    Level Designer

  • Arianna Thorson

    Artist

  • Ethan Chiasson

    Programmer

  • James Accinelli

    Programmer
    Artist

  • Julian Boyrard

    Level Designer

  • Khang Bui

    Project ManagerProgrammer

  • Sunu Pious Joseph

    Programmer