Resilience - By Name Pending
Resilience is a brand new 3D first-person tower defense game. Taking place in a dark yet beautiful fantasy world. The player will find themselves as an abandoned knight, trying to defend his kingdom all by himself, against hordes of enemies. Their goal is to gather resources, build towers and protect their possessions against all sorts of enemies. Towers require resources to build, players gather said resources from around the map or defeated enemies. The game is broken into different levels, each increasing in difficulty. As the player progresses, they will face countless challenges awaiting them. Resilience puts emphasis on unique level design, storytelling, and use of strategy. It will definitely capture your attention.
TEAM
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Adam Airhart
SFX
Level Designer -
Arianna Thorson
Artist
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Ethan Chiasson
Programmer
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James Accinelli
Programmer
Artist -
Julian Boyrard
Level Designer
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Khang Bui
Project ManagerProgrammer
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Sunu Pious Joseph
Programmer